Difference between revisions of "Gameplay Experience"
		
		
		
		
		
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 (Created page with "New_Video_Game_Taxonomy/Facets/Gameplay Experience  <h2>Overview</h2> Before we can get to style of play, an even more abstract question is, what type of gameplay is i...")  | 
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*Competitive: whether against other players, the AI, or even yourself, every time you play you're trying to beat something.  Play sessions are usually contained in specific maps.  | *Competitive: whether against other players, the AI, or even yourself, every time you play you're trying to beat something.  Play sessions are usually contained in specific maps.  | ||
**Racing: each time you play, you try and finish as fast as you can  | **Racing: each time you play, you try and finish as fast as you can  | ||
| − | **Attack & Defend:    | + | **Attack & Defend: Fight until you can't fight anymore  | 
**Games: Chess, card games, etc  | **Games: Chess, card games, etc  | ||
Revision as of 11:52, 16 October 2019
New_Video_Game_Taxonomy/Facets/Gameplay Experience
Overview
Before we can get to style of play, an even more abstract question is, what type of gameplay is it?
Gameplay Experience
- Experiential: the player is going on a journey set up by the designers.
 - Competitive: whether against other players, the AI, or even yourself, every time you play you're trying to beat something.  Play sessions are usually contained in specific maps.
- Racing: each time you play, you try and finish as fast as you can
 - Attack & Defend: Fight until you can't fight anymore
 - Games: Chess, card games, etc