Difference between revisions of "Facets"
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*[[Style of play]] (what type of game is it? Shooter, fighter, "walking sim", vehicle based, role-play, story-based, etc) | *[[Style of play]] (what type of game is it? Shooter, fighter, "walking sim", vehicle based, role-play, story-based, etc) | ||
− | *Setting (Fantasy, historical, far future, modern, etc) | + | *[[Setting]] (Fantasy, historical, far future, modern, etc) |
− | *Tone (humorous, horror, romantic, supernatural, etc) | + | *[[Tone]] (humorous, horror, romantic, supernatural, etc) |
− | *Visual perspective (1st person, 3rd person, top-down, VR-only, etc) | + | *[[Visual perspective]] (1st person, 3rd person, top-down, VR-only, etc) |
− | *Number of players (primary method of playing--single, co-op, online multiplayer, etc) | + | *[[Number of players]] (primary method of playing--single, co-op, online multiplayer, etc) |
**If single player | **If single player | ||
***Multiplayer included? | ***Multiplayer included? | ||
**If Multiplayer | **If Multiplayer | ||
***Single player campaign included? | ***Single player campaign included? | ||
− | *Pace (turn-based, real-time, asynchronous) | + | *[[Pace]] (turn-based, real-time, asynchronous) |
+ | *[[Scope]] (open world, procedurally generated environments, set pieces) |
Revision as of 16:54, 10 October 2019
A list of facets that all titles should have defined:
- Style of play (what type of game is it? Shooter, fighter, "walking sim", vehicle based, role-play, story-based, etc)
- Setting (Fantasy, historical, far future, modern, etc)
- Tone (humorous, horror, romantic, supernatural, etc)
- Visual perspective (1st person, 3rd person, top-down, VR-only, etc)
- Number of players (primary method of playing--single, co-op, online multiplayer, etc)
- If single player
- Multiplayer included?
- If Multiplayer
- Single player campaign included?
- If single player
- Pace (turn-based, real-time, asynchronous)
- Scope (open world, procedurally generated environments, set pieces)