Difference between revisions of "Visual perspective"
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(Created page with "New_Video_Game_Taxonomy/Facets/Visual Perspective <h2>Overview</h2> What perspective does the player view the game from? <h2>Visual Perspective</h2> *First Person *T...") |
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<h2>Visual Perspective</h2> | <h2>Visual Perspective</h2> | ||
*First Person | *First Person | ||
| + | **Augmented Reality | ||
| + | **Virtual Reality | ||
*Third Person | *Third Person | ||
*First/Third Person (the game allows players to toggle between the two views at will) | *First/Third Person (the game allows players to toggle between the two views at will) | ||
| − | |||
*Top-down | *Top-down | ||
| − | *2D | + | *Isometric/2.5D (similar to top-down, but with the camera set at an angle to provide the appearance of a 3D environment) |
| + | *2D (distinct from top-down, usually with a view from the side) | ||
Latest revision as of 16:49, 10 October 2019
New_Video_Game_Taxonomy/Facets/Visual Perspective
Overview
What perspective does the player view the game from?
Visual Perspective
- First Person
- Augmented Reality
- Virtual Reality
- Third Person
- First/Third Person (the game allows players to toggle between the two views at will)
- Top-down
- Isometric/2.5D (similar to top-down, but with the camera set at an angle to provide the appearance of a 3D environment)
- 2D (distinct from top-down, usually with a view from the side)